AI Insights · Timothy · October 2024
Top 5 Slime Games Performance in Qatar, Q3 2024
Explore the performance of the top slime games on a unified platform in Qatar during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top slime games in Qatar experienced varied performance metrics on a unified platform, combining both iOS and Android data. Here’s a closer look at how these apps fared during this period, based on Sensor Tower data.
Bruno - My Super Slime Pet from Dramaton saw a steady increase in weekly downloads, peaking at about 603 in mid-August. The app's weekly revenue fluctuated, with a notable increase to $28 at the end of September. Active users consistently grew, reaching nearly 3.5K by the quarter's close.
Super Slime - Black Hole Game by Supercent, Inc. had a mixed performance. Weekly downloads peaked in late July with 427, while revenue saw a spike to $28 in the same period before tapering off. Active users hovered around 1.5K to 1.7K, maintaining relative stability.
My Talking Slimy: Cat Friends from Pixeland OU demonstrated a strong revenue performance, reaching a high of $227 in mid-September. Downloads showed a gradual increase, culminating in 350 in early September. Active users steadily increased, peaking at 829 in the same timeframe.
Super Slime Simulator: DIY Art also from Dramaton, maintained steady revenue around $20 throughout the quarter. Downloads varied, peaking at 119 in mid-July, while active users saw a slight increase, ending the quarter at 368.
Slime Simulator Time: 3D ASMR by Questzy showed modest download numbers, reaching a peak of 114 in mid-August. Although revenue data was not available, active users fluctuated, ending the quarter with a slight increase at 229.
These insights provide a snapshot of the slime game's market dynamics in Qatar for Q3 2024. For more detailed analytics and insights, visit Sensor Tower.